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The college studies different researches on production, construction, and fighting skills. The higher level of College the more technologies are invented. One College can only conduct one research at a time. However, Colleges from different cities can perform several researches at the same time. Meanwhile, technologies can be shared by all cities only when their Colleges have reached the required level.

Upgrade RequirementsEdit

Lv. Prerequisites Food Lumber Stone Iron Techs. Requiring this Lv.
1 Government (Level 2) 120 2500 1500 200

Cultivation, Lumbering, Indoctrination

2 Government (Level 2) 250 5190 3115 415

Mining, Hammering, Investment

3 Government (Level 2) 515 10,635 6390 855

Arming, Reconnaissance, Security

4 Government (Level 2) 1045 21,535 12,960 1735

Alleviation, Navigation, Projectile

5 Government (Level 2) 2100 43,070 25,970 3480

Architecture, Equitation

6 Government (Level 2) 4175]] 85,060 51,420 6905

Gastronomy, Stacking

7 Government (Level 2) 8215 165,870 100,575 13,550 Leadership
8 Government (Level 2) 15,990 319,300 194,315 26,275 Afforcement
9 Government (Level 2) 30,765 606,670 370,750 50,345 Reparation
10 Government (Level 2) 58,515 1,137,510 698,495 95,305 Pillery

TechnologiesEdit

Cultivation -Every upgrade increases Food production by 10%.

Lumbering -Every upgrade increases Wood production by 10%.

Hammering -Every upgrade increases Stone production by 10%.

Mining -Every upgrade increases Iron production by 10%.

Arming -Every upgrade accelerates seige engines by 10%.

Leadership -Every upgrade increases Manuever by 10% which can amplify troop's traits as well as improve resources production.

Reconaissance-The higher its level the more detailed information can be received.

Indoctrination-Every upgrade increases troops training Speed by 10%.

Investment -Every upgrade increases Siege by 5%.


Security-Every upgrade increases Guard by 5%.

Gastronomy-Every upgrade increases Hit Points by 5%.

Navigation -Every upgrade increases Speed of infantry by 10%.

Equitation -Every upgrade increases Speed of horsemen and armament by 5%.

Projectile - Every upgrade increases distance of ranged attacks by 5%.

Stacking -Every upgrade increases storage upper limit by 10%.

Alleviation -Every upgrade increases Load by 10%.

Architecture -Every upgrade increases constructing speed of buildings and fortification by 10%.

Afforcement -Every upgrade increases Hit Points of Wall and Fortification by 10%.

Reperation -Every upgrade increases Recovery Rate of Fortifications by 2 times.

Pillery -Every upgrade reduces the rival's storage protection by 3%