There is a wide range of useful items in the world of Kingory.
Items[]
Name | Effect | Description | Item Mall | Cost | Image |
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Beacon Amulet | Costs 2 of these to make league announcements. | Allows you to make league announcement. Every league announcement consumes 2 beacon amulets. | Items Tab |
3 diamonds for 1 27 for 10 240 for 100 |
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Corvee Order | Allows the construction of 5 buildings simultaneously, as opposed to 2 | Adds 3 more construction processions; thus, allows you to construct 5 buildings. Effective for 3 days, effect can be extended if applied repeatedly. | Items Tab | 50 diamonds | |
Cosmo Hexagram | Increases gaurd by 10% | Increases gaurd by 10%. Effects last for 24 hours and will stay effective if applied repeatedly. | Items Tab | 10 diamonds | |
Elixir | Allows you to reassign hero's attributes. | Resets hero's traits and allows you to reassign attributes. One more is required per 10 levels. | Items Tab | 20 diamonds | |
Green Wrap Book | Sends 30% more casualties from battles into hospital. | Sends 30% of casualties to hospital for treatment. Effect lasts 24 hours and will stay effective if applied repeatedly. | Items Tab | 120 diamonds | |
Heirdom Order | Promotes nobility by 2 levels, can allow you to build more cities. | Promotes your noble rank temporarily for up to 2 levels. Promotable up to First Prince. Effective for 3 days. Effect can be extended if applied repeatedly. | Items Tab | 150 diamonds | |
Kerosene Pot | Reduces a random building of an attacked city by 1 level upon victory. Not applicable to Government or Wall | A reward for hero. Reduces a random building of an attacked city by 1 level upon victory. Not applicable to Government or Wall | no | -- | |
Mania War Drum | Increases siege by 10% | Invigorates your troops and increases their siege by 10%. Effects last for 24 hours and will stay effective if applied repeatedly. | Items Tab | 10 diamonds | |
Mercenary Order | Can be used to aquire troops to be used in an arena | Sends mercenaries to Arena instantly. After the battle, survived mercenaries are redeemed as glory. Repetetive use of Mercenary Order brings more mercenaries to your rescue. |
Items Tab Arena Tab |
3 diamonds -or- 10,000 glory, and 1 royalty medal |
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Military Orders Bond | Triples glory gained in arena | Gains 3 times more glory when defeating enemies in arena. Effective for 24 hours, effects can be extended if applied reapeatedly | Items Tab Arena Tab |
50 diamonds/vouchers -or- 10 royalty medals |
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National Heraldry | Allows you to change your heraldry (flag seen above city on world map). | Changes the heraldry of your flag displayed on top of city. | Items Tab | 6 diamonds | |
Parley | Prevents enemies from attacking your cities for 12 hours. | Immunes to enemy's attack. (Innefective to enemy that has already set off on expedition.) Prevent you from declaring war. Effects last for 12 hours. Cooldown is 6 hours. Cannot protect your wilderness or metropolis cities. | Items Tab | 30 diamonds | |
Political Amulet | Increases politics of a hero by 25% | Raises hero's politics by 25%. Effect lasts for 24 hours and will stay effective if applied repeatedly. | Items Tab | 40 diamonds | |
Recruitment Bulletin | Refreshes Hero list in tavern. | Refreshes hero list in tavern so that you may have the most up-to-date heroes list for you to choose from. | Items Tab | 5 diamonds | |
Relocation Order | Moves city to random coordinates in a chosen prefecture. Can only move to those prefectures with Metropolis cities. | Moves your city to a random wilderness of your chosen prefecture. Inapplicable to city with troops on expedition or with league allies residing. Cannot relocate metropolis cities. | Items Tab | 30 diamonds | |
Stratagemical Scroll | Needed for applying stratagems. | Every stratagem application consumes 1 stratagemical scroll. | Items Tab |
1 for 5 diamonds 20 for 90 diamonds |
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Trade Caravan Bargain | Required to use Conveyor Belt | Schedules Conveyor Belt to transport resources between two of your own cities. Resources cannot exceed originating market resources trade capacity. Effective for 3 days, effect can be extended if applied repeatedly. | Items Tab | 50 diamonds | |
Treasure Map | Used in Tavern to find location of Treasure Chest. Appraising Treasure costs 10 Diamonds or Vouchers | This faded map marks the treasure location | no | -- |
Accelerate[]
Name | Effect | Description | Item Mall | Cost in Diamonds | Image |
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Product[]
Name | Effect | Description | Item Mall | Cost in Diamonds | Image |
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Treasure Box[]
Name | Effect | Description | Item Mall | Cost in Diamonds | Image |
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Jewelry[]
There are 9 different types of Jewelry in Kingory. They are used in several quests, namely the promotion quests. Jewelry is needed to pitch High Heros and can be used to raise the fidelity of a hero. The primary way of obtaining jewelry is by gathering.
Name | Effect | Description | Item Mall | Cost in Diamonds | Image |
---|---|---|---|---|---|
Pearl | Used in quests, raises fidelity of hero, needed to pitch some heros. | Hard, lustrous spherical mass, typically white or blewish-grey, formed within the shell of pearl oyster or other bivalve mollusc and highly prized as gem. It can raise hero's Fidelity by 5. | No | N/A | |
Coral | Used in quests, raises fidelity of hero, needed to pitch some heros. | Hard stony substance secreted by certian marine coelenterates as an external skeleton, typically forming large reefs in warm seas. It can raise hero's fidelity by 10. | No | N/A | |
Liuli | Used in quests, raises fidelity of hero, needed to pitch some heros. | Sapphire, antique Chinese art glass, whose production had dwindled following the Opium Wars. It can raise hero's fidelity by 15. | No | N/A | |
Amber | Used in quests, raises fidelity of hero, needed to pitch some heros. | Hard translucent fossilized resin originating from extinct coniferous trees of the Tertiary period, typically yellowish in color. It can raise hero's fidelity by 20. | No | N/A | |
Agate | Used in quests, raises fidelity of hero, needed to pitch some heros. | Ornamental stone consisting of hard variety of chalcedony, typically banded in appearance. Can raise hero's fidelity by 25. | No | N/A | |
Crystal | Used in quests, raises fidelity of hero, needed to pitch some heros. | Piece of homogeneous solid substance having a naturally geometrically regular form with symmetrically arragend place faces. It can raise hero's fidelity by 30. | No | N/A | |
Emerald | Used in quests, raises fidelity of hero, needed to pitch some heros. | Bright green precious stone consisting of chromium-rich variety of beryl. It can raise hero's fidelity by 40. | No | N/A | |
Jade | Used in quests, raises fidelity of hero, needed to pitch some heros. | Hard, typically green stone used for ornaments and implements and consisting of the minerals jadeite or nephrite. It can raise hero's fidelity by 50. | No | N/A | |
Star Gem | Used in quests, raises fidelity of hero, needed to pitch some heros. | Piece of jewelry glowing in the dark. It can raise hero's fidelity by 60. | No | N/A |
Quests[]
Name | Effect | Description | Item Mall | Cost in Diamonds | Image |
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